While modern hardware and upscaling techniques frequently push average frame rates above 100 FPS, these figures often fail to reflect the actual smoothness of gameplay. A high average can hide persistent microstutters that disrupt immersion. The more critical metric is frame time, which tracks the consistency of frame delivery. Significant variance in frame time leads to poor frame pacing, a problem that remains invisible to standard FPS counters but can be detected and mitigated to improve stability. Read the full story at XDA developers (subscription).
Source · XDA developers


